1
XREAL Aura uses prism optics with a 70-degree field of view (up from 57 degrees), 1920x1200 per-eye micro OLED displays, and runs Android XR — making it XREAL's first true AR glasses with world mapping, hand tracking, and up to five floating windows.
2
A separate Compute Puck (worn on belt or across body) houses the Qualcomm Snapdragon XR2 Gen 3 chip and battery, while the glasses themselves run XREAL's own X1S chip — latency-sensitive tasks stay on the glasses, heavier compute goes to the puck.
3
Because Aura uses optical pass-through rather than video pass-through (like Apple Vision Pro or Samsung Galaxy XR), it saves significant processing power and lets users see the real world directly through the prism, with electrochromic tinting for a VR-style lockout mode.
4
Aura still works like previous XREAL glasses — plug directly into a phone, laptop, Steam Deck, or game console via USB-C — and the puck has its own USB-C port, allowing a connected device to appear as a floating window within the Android XR interface simultaneously.
5
A consumer version of Project Aura with identical hardware is planned for launch later in 2025; developer units are available now via XREAL's Catalyst program, and XREAL pulled the Neo product due to battery safety and certification concerns.