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SaltEMike Reacts to the Anvil Odin Sale and Star Citizen Live
Star Citizen
SaltEMike TV

SaltEMike Reacts to the Anvil Odin Sale and Star Citizen Live

⏱ 96 min video · 3 min read24 May 2026
TL;DR
SaltEMike reacts to Cloud Imperium Games revealing the Anvil Odin battle cruiser for Star Citizen at a $5,000 price tag, critiquing the sale of concept-only ships with no in-game availability, the ship's absurd weapons loadout, and CIG's pattern of overpromising on capital ship gameplay.
Key points
1
The Anvil Odin battle cruiser is being sold for $5,000 as concept-only art — it is not in the game and has no confirmed production start date, with developers admitting on-stream they are 'not ready to show all the images yet'
2
The Odin is over 750m long, features two triple size-12 manned cannons (three sizes larger than anything on the $3,000 Javelin), a pilot-controlled front beam weapon with 12 emitters, 20 torpedo tubes, 42-43 PDCs, and six small plus one medium internal ship hangers
3
SaltEMike argues the ship creates a severe pay-to-win imbalance: one person spending $5,000 gets a ship that can delete an org-earned Idris, while the in-game earning path is described as requiring enormous collective effort with no clear implementation
4
CIG developers on Star Citizen Live confirmed the Odin is 'the last great concept ship' but left the door open for future concept sales, and acknowledged none of the ship's specific weapons are standard PU items — all are custom-built for the Odin
5
SaltEMike highlights a recurring CIG pattern: capital ship combat gameplay (layered shield/PDC/torpedo mechanics) was promised two years ago for the Idris and Polaris and never delivered, yet CIG is now selling the same promise again for the Odin
Key arguments
The Odin is not in production and developers explicitly stated they will 'see whether we can achieve it' once production begins — buyers should expect a minimum 2-year wait before any in-game ship
CIG confirmed the Odin cannot be purchased in-game at a standard shop, meaning the only acquisition path at launch will likely require enormous in-game effort comparable to or exceeding earning an Idris
The stretch goal that required a battle cruiser (from around the $17-20 million tier) never specified the ship had to be sold for real money, be larger than all other ships, or include pilot-controlled size-12 weapons — the scope has expanded far beyond the original commitment
Notable quotes

You spent $5,000 on what? Your Idris that you had is just worthless because somebody paid $5,000 on a website for this.

You can't go down to your local shop and buy this in the game, but you can buy it instantly on our website. The local shop is robertspaceindustries.com.

They're selling you a $5,000 picture, but they're not ready to show all of the images yet. They've known they were going to draw this picture for years now.

Worth watching?
⏭️
Worth watching the full video?
Skip the full hour — all the key criticisms, ship stats, and CIG developer admissions are captured here, and the video is mostly reactive commentary over a slow-moving CIG livestream.
Topics
GamingStar Citizen

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